Craps online

Craps online gambling is a game that requires the use of six-sided dice. For years, these dice took on all kinds of shapes. Craps rules are unique, and the way we practiced this game grew enormously until today. Now the game has been standardized in order to make it more sustainable and accessible. Although Craps may appear to be a very complex game, simplified versions can be found all over the world.

A popular game

Basically, all that is needed to play Craps is two dice, a bit of money and your brain. During World War II, American soldiers used to play Craps during their spare time. Whether on the battlefield, in school or on some street corner, Craps has proven that it’s a particularly flexible kind of distraction regardless of where you decide to play it.

The online casinos’ boom has shown how Craps successfully got transformed into an online game. Craps online remains quite an accessible game. It is so practical that every single one of us can play it, regardless of age, social status or previous experience.

Ancestral origins

We don’t really know where Craps originally came from. Most gambling games emerged from the Antiquity, so there are high probabilities that Craps was primarily a historic invention. However, we know for sure that Craps was a game practiced by the British for centuries: its ancestral variant was called “Hazard”.

When Europeans began to make their appearance in different regions of the globe, they brought with them their knowledge and traditions. Similarly, they also came to share their entertainments of the time. Some believe that it was the British who brought Craps online along with them. Others argue that it was the French who originated such a cultural transfer. Craps was eventually exported into New Orleans, which, today, is the cultural headquarters for this game.

The second version

Some historians support that Craps could have been implanted during the Crusades. A noble gentleman named Xavier Philippe de Marigny de Mandeville, whose ancestors had kept the game secret by fear of its future possible commercialization, actually betrayed him to sell it abroad. Discerning player and rich politician, Mandeville de Marigny is the one who brought the game to Louisiana. For centuries, various European countries have claimed the game as their own creation. Today, it is still difficult to know the truth about the origins of Craps.

John H. Winn, the precursor

Craps strategy was designed by a man named John H. Winn. He implemented a new table that allows players to benefit from a greater number of bets. With the foundation of Las Vegas in the 30s, Craps had a real opportunity to expand its notoriety. Craps is now one of the most exciting casino games. Craps may seem complicated at first sight but once you've begun to familiarize yourself with the basic rules, you'll find it easy to play and, most of all, entertaining.

Craps online glossary

Looking forward to mastering all the terms that belong to the Craps jargon? Fine, you will find everything you need on this page! At The Casino, it is our job to provide gamblers with unbeatable tips on how to make the most of your favorite casino games.

House advantage -The “house advantage” is simply a commissioned percentage retained by the bank on each bet made by the player. In Craps, the rate can vary between 1.35% and 16.5%.

Any Craps- In French “N’importe quel Craps.” It is a wager that involves betting on the numbers 2, 3 or 12. It returns seven times the bet.

Any Seven- In French “N’importe quel sept.” It is a wager placed on the number 7. It returns four times the bet.

Big 6- A bet that predicts the number 6 will be rolled before the 7. It pays “even money,” or one time the amount of the bet.

Big 8 -A bet predicting that the number 8 will be rolled before a 7. It also returns even money.

Boxcars -A generic term referring to a situation where the player gets two sixes on the roll of the dice.

Boxman -The “Boxman” is the dedicated Craps dealer. He or she ensures the proper management of the game.

Center Bets -In French, “Paris Central.” These are all bets placed in the middle of the table.

Come Out Roll -The is the very first roll of the dice at the start of the game.

Craps -This refers to the winning combination obtained by the player when, on the first roll (also called “come out roll”), he or she gets a 2, 3 or 12.

Dealer -Casino employee who takes bets and places them on the table.

Die -Small object in the form of a square or cube. By giving it a prolonged shake, a random selection can be made of one of the six available numbers on the six faces that compose it. In Craps, only two dice are only required for playing.

Hard Way -A bet that predicts the player will obtain a 4, 6, 8 or 10.

High-Low -A bet predicting that the player will get a 2 and then a 12 after two consecutive rolls.

High-Low-Yo -A bet predicting that the player will get a 2, a 12, and then an 11 after three consecutive rolls.

Inside numbers -This refers to the numbers 2, 6, 8 or 9.

Shooter -A generic term for the person who rolls the dice.

Natural -In French “Naturel.” This refers to obtaining a 7 or an 11 on the “come out roll.”

Outside Numbers -This refers to the numbers 4, 5, 9 or 10.

“Come” Bet -A bet that is placed in the area of the table layout marked “Come.” This bet wins on the sole condition that the player gets a “natural” (a 7 or 11) on the next roll. If he or she gets Craps (a 2, 3 or 12), the player loses the game.

“Don’t Come” Bet -In contrast to the “come” bet, this bet wins on the sole condition that the player gets a 2 or 3 on the next roll. The player wins with a payout return of 1-to-1 (even money). However, if the player rolls a 7 or 11, he or she loses the game.

“Don’t Pass” Bet -The “don’t pass” bet is the precise opposite of “pass line” bet. This bet wins on the sole condition that the player gets a 2, 3 or 12 on the next roll. He or she then wins with a payout return of 1-to-1. However, if the player rolls a 7 or 11, he or she loses the game.

Field Bet -A bet predicting the total of the next roll will land in the area of the table layout marked “Field.” This will therefore be a 2, 3, 4, 9, 10, 11 or 12. This type of bet loses if the player lands on a 5, 6, 7 or 8.

Hardway Bet -A bet predicting that the player will get the same number on both dice (that is, a “double”) before a 7 comes up. The payout ratio varies depending on the nature of the roll. It could thus be a 7-to-1 or 9-or-1 scheme.

Horn Bet -A bet predicting that the player will obtain a 2, 3, 11 or 12 on the second throw. As a general rule, this type of bet normally pays out 15 to 1.

“Pass Line” Bet -This is the most frequently used bet in Craps. It is a bet predicting that the player will get a 7 or 11 on the first roll. However, the player will lose the game if he or she falls on a 2, 3 or 12. The payout return is one-to-one for this bet.

Place Bet -This refers to a bet predicting the numbers 4, 5, 6, 8, 9 or 10 will come up before a 7. This bet pays as high as 9-to-8, although it can vary depending on the numbers selected.

Point -This refers to the number that comes up on the first roll.

Seven out -An expression used regularly in Craps to describe the situation in which the player obtains a 7 once the “point” is established.

Snake Eyes -A situation in which the total of two dice is no higher than the value 2 (each die displays a 1 at the end of the roll).

Strategy -The set of tactical methods and practices aimed at increasing the player’s chances of winning.

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